The Feature Creep Trap: How to Keep Your MVP Focused
Luis Ticas
December 15, 2024
You started with a simple idea. A focused problem. A clear solution. Then came the "wouldn't it be cool if..." conversations. Now your MVP has 47 features, a 6-month timeline, and you haven't written a line of code.
Sound familiar? You're not alone. 92% of failed projects cite scope creep as a major contributing factor. And here's the brutal truth: 42% of startups fail because they built something nobody needed—often because they kept adding features instead of shipping and learning.
The Instagram Lesson
Instagram didn't start as Instagram. It started as Burbn—a location-based check-in app with photo sharing, gaming elements, and a dozen other features. It was a mess.
The founders looked at their data and noticed something: users ignored almost everything except the photo-sharing feature. So they killed everything else. They stripped the app down to one core function: share photos with filters.
Eight weeks later, Instagram launched. Two years later, Facebook bought them for $1 billion.
The lesson? More features don't mean more value. Focus means more value.
The "One Thing" Test
Before any feature makes it into an MVP, we run it through what we call the "One Thing" test:
The One Thing Test:
- One Sentence Rule: Can you explain what your MVP does in one sentence? If you need "and" or "also," you're already scope creeping.
- User Story Stack Rank: List every feature as a user story. Force-rank them. Only the top 3-5 make it into version one.
- Two-Week Question: If you had to launch in two weeks, what would you cut? That's what you should cut anyway.
- Evidence Requirement: Does this feature have user research backing it? Or is it a guess? Guesses don't make MVP v1.
Why Your Brain Betrays You
Feature creep isn't just about stakeholder requests. It's psychological. Here's what's actually happening:
- Fear of missing out: "What if users want this feature and we don't have it?" Answer: You'll add it in v2. If they actually want it.
- Perfectionism disguised as thoroughness: "We need to get it right the first time." Answer: No you don't. You need to learn what "right" is.
- Competitor anxiety: "Competitor X has this feature." Answer: Competitor X has 5 years of development. You have 5 weeks.
The Anti-Bloat Checklist
Before adding any feature to your MVP, answer these questions:
- □ Does this feature directly solve the core problem?
- □ Do you have evidence users want this? (Not "we think they'll want it.")
- □ Can the MVP function without this feature?
- □ Would removing this feature delay launch by more than 3 days?
- □ Is this a "need to have" or "nice to have"?
- □ Will this feature help you learn something critical about your users?
- □ If you had to cut three features today, would this be one of them?
If a feature doesn't pass at least 5 of these questions, it doesn't belong in your MVP. Put it in the "v2 maybe" list and move on.
The Bottom Line
Feature creep kills MVPs. Not because the features are bad—but because they delay the only thing that matters: getting your product in front of real users.
Every week you spend building features is a week you're not learning. And 50-60% of software projects end in failure, often because teams built what they thought users wanted instead of shipping fast and discovering what users actually need.
The best MVPs aren't the ones with the most features. They're the ones that shipped, learned, and iterated. Everything else is just expensive guessing.
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Luis Ticas
Senior consultant specializing in generative AI, analytics, and ML.